Cheating has always existed in multiplayer games, and for the most part it's just a minor annoyance, but now that there are millions of dollars up for grabs at eSports tournaments, cheating has become a problem with much larger stakes. A man by the name of David Titarenco thinks he's solved part of the problem with a tiny little Arduino box he calls "Game:ref."
from ExtremeTech http://ift.tt/1acOR8o
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