After more than a decade, gamers are gearing up to experience the next chapter in the Diablo saga. Diablo IV is currently slated for a June release, and the pre-order beta starts later this month. The developers have hosted a second live stream with information about the game, including the PC system requirements. Diablo IV isn’t going to push the envelope on hardware, asking for surprisingly modest specs. Perhaps as a result, Blizzard says ray tracing is not going to be supported at this time.
The game will eat up a mere 45GB of storage space, but the minimum specs do call for an SSD. You’ll also need at least an Intel Core i5-2500K or AMD FX-8100 and 8GB of RAM. On the GPU side, Diablo IV requires an Nvidia GeForce GTX 660 or AMD Radeon R9 280 or newer. Interestingly, the GTX 660 launched just a few months after Diablo 3 in 2012. Blizzard says the game might still run on even less powerful PCs, but it cannot make any promises.
If you want a better experience, the recommended specs include a marginally newer Core i5-4670K or AMD R3-1300X and 16GB of RAM. To max settings, you’ll need a GeForce GTX 970 or AMD Radeon RX 470. Again, these are older GPUs that all of today’s midrange cards can best. Naturally, console players don’t have to worry about specs — the game will launch on both Xbox Series X/S and PS5, and it sounds like it’ll run pretty well.
The developer stream also discussed what players can expect from the upcoming play tests, which will be open to those with a pre-order. The beta runs from March 17 to March 20, and the open beta is from March 24 to March 27. Progressing to select points in the game will grant special in-game titles and cosmetics that carry over to the final game. The beta will also debut Diablo’s new world boss system. These pivotal battles support up to 12 players, and four of them will occur on both Saturdays during the tests.
It’s not all good news, though. Despite ray tracing becoming increasingly common in AAA game releases, Blizzard has confirmed this feature will not be included during the beta or at release. Ray tracing simulates the physical properties of light to create a more realistic environment, and we’ve seen what that can do even for an older game like Portal or Half-Life. Blizzard says it has plans to add optional ray tracing at some point in the future. Given the company’s apparent desire to make Diablo IV work on as many systems as possible, this is an understandable limitation.
If you want to explore the updated Sanctuary as soon as possible, you can pre-order Diablo IV for the platform of your choice, starting at $70. You could spend up to $90 with an included battle pass and extra cosmetics.
Now read:
- Blizzard Exec Confirms Diablo IV Won’t Have Awful Microtransactions
- Loot Boxes Reportedly Keep Diablo Immortal Out of Belgium And The Netherlands
- Diablo II: Resurrected Will Launch on Sept. 23, Pre-Orders Now Open
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