Since I first saw
Keep Talking and Nobody Explodes in action, I was curious about how it came to be, why it works the way it does, and how difficult it was to make. Thankfully, Steel Crate Games co-founder Brian Fetter was kind enough to answer a few of my most burning questions, and now I get to share the entire interview with you.
from ExtremeTechExtremeTech http://ift.tt/1R2PhQU
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